RiftMaker To-Do List for Combat
The following items still need to be taken care of for RiftMaker combat:
Sound Effects:
- Enemy dying
- Blunt attack
- Slash attack
- Pierce attack
- Heal spell
- Flee sound
Music fade-in/fade-out
Skills bank for characters, assignment of skills to hotkeys, animation of skills
Target selection
Character animations:
- victory
- pain
- weak
- dead
- attacking
- casting spell
It’s quite the bill to fill, but I’ll let you know how it’s coming along.